Experimental SpawnEntitys 0.1.0

Spawn different Entitys!

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  1. LucGamesHD
    With this plugin can you spawn Different entitys!
    And in this Plugin is a API like:


    Code:
       Enderman cr = new Enderman(chunk, nbt);
    cr.despawnFromAll();
    cr.spawnToAll();


    Pls use "&" for colorcodes!

    Sorry my English!

    Entitys:

    • Bat
    • Blaze
    • CaveSpider
    • Chicken
    • Cow
    • Creeper
    • Endermann
    • Ghast
    • IronGolem
    • LavaSlime
    • MushroomCow
    • Ocelot
    • Pig
    • PigZombie
    • Sheep
    • Silverfish
    • Skeleton
    • Slime
    • Snowman
    • Spider
    • Villager
    • Wolf
    • Zombie
    • ZombieVillager

    Commands:

    • /bat spawn | /bat spawn <name>
    • /blaze spawn | /blaze spawn <name>
    • /cavespider spawn | /cavespider spawn <name>
    • /chicken spawn | /chicken spawn <name>
    • /cow spawn | /cow spawn <name>
    • /creeper spawn | /creeper spawn <name>
    • /enderman spawn | /enderman spawn <name>
    • /ghast spawn | /ghast spawn <name>
    • /irongolem spawn | /irongolem spawn <name>
    • /lavaslime spawn | /lavaslime spawn <name>
    • /mushroomcow spawn | /mushroomcow spawn <name>
    • /ocelot spawn | /ocelot spawn <name>
    • /pig spawn | /pig spawn <name>
    • /pigzombie spawn | /pigzombie spawn <name>
    • /sheep spawn | /sheep spawn <name>
    • /silverfish spawn | /silverfish spawn <name>
    • /skeleton spawn | /skeleton spawn <name>
    • /slime spawn | /slime spawn <name>
    • /snowman spawn | /snowman spawn <name>
    • /spider spawn | /spider spawn <name>
    • /villager spawn | /villager spawn <name>
    • /wolf spawn | /wolf spawn <name>
    • /zombie spawn | /zombie spawn <name>
    • /zombievillager spawn | /zombievillager spawn <name>
    Diclo_ likes this.

Recent Reviews

  1. djpiper28
    djpiper28
    4/5,
    Version: 0.1.0
    Great idea a few errors with /wolf spawn:

    16:06:37 [CRITICAL] Unhandled exception executing command 'wolf spawn Owners_Pet' in wolf: cn.nukkit.utils.ChunkException: Invalid garbage Chunk given to Entity
    at cn.nukkit.entity.Entity.init(Entity.java:233)
    at cn.nukkit.entity.Entity.<init>(Entity.java:203)
    at cn.nukkit.entity.EntityLiving.<init>(EntityLiving.java:28)
    at cn.nukkit.entity.EntityCreature.<init>(EntityCreature.java:12)
    at cn.nukkit.entity.mob.EntityMob.<init>(EntityMob.java:13)
    at de.lucgameshd.spawnentitys.entitys.Wolf.<init>(Wolf.java:14)
    at de.lucgameshd.spawnentitys.commands.Command_Wolf.execute(Command_Wolf.java:44)
    at cn.nukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:151)
    at cn.nukkit.Server.dispatchCommand(Server.java:617)
    at cn.nukkit.Player.handleDataPacket(Player.java:2659)
    at cn.nukkit.network.RakNetInterface.handleEncapsulated(RakNetInterface.java:135)
    at cn.nukkit.raknet.server.ServerHandler.handlePacket(ServerHandler.java:123)
    at cn.nukkit.network.RakNetInterface.process(RakNetInterface.java:61)
    at cn.nukkit.network.Network.processInterfaces(Network.java:73)
    at cn.nukkit.Server.tick(Server.java:961)
    at cn.nukkit.Server.tickProcessor(Server.java:768)
    at cn.nukkit.Server.start(Server.java:748)
    at cn.nukkit.Server.<init>(Server.java:445)
    at cn.nukkit.Nukkit.main(Nukkit.java:65)

    16:06:37 [ALERT] cn.nukkit.utils.ChunkException: Invalid garbage Chunk given to Entity
    at cn.nukkit.entity.Entity.init(Entity.java:233)
    at cn.nukkit.entity.Entity.<init>(Entity.java:203)
    at cn.nukkit.entity.EntityLiving.<init>(EntityLiving.java:28)
    at cn.nukkit.entity.EntityCreature.<init>(EntityCreature.java:12)
    at cn.nukkit.entity.mob.EntityMob.<init>(EntityMob.java:13)
    at de.lucgameshd.spawnentitys.entitys.Wolf.<init>(Wolf.java:14)
    at de.lucgameshd.spawnentitys.commands.Command_Wolf.execute(Command_Wolf.java:44)
    at cn.nukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:151)
    at cn.nukkit.Server.dispatchCommand(Server.java:617)
    at cn.nukkit.Player.handleDataPacket(Player.java:2659)
    at cn.nukkit.network.RakNetInterface.handleEncapsulated(RakNetInterface.java:135)
    at cn.nukkit.raknet.server.ServerHandler.handlePacket(ServerHandler.java:123)
    at cn.nukkit.network.RakNetInterface.process(RakNetInterface.java:61)
    at cn.nukkit.network.Network.processInterfaces(Network.java:73)
    at cn.nukkit.Server.tick(Server.java:961)
    at cn.nukkit.Server.tickProcessor(Server.java:768)
    at cn.nukkit.Server.start(Server.java:748)
    at cn.nukkit.Server.<init>(Server.java:445)
    at cn.nukkit.Nukkit.main(Nukkit.java:65)

    Apart from that this is slapper for nukkit
    1. LucGamesHD
      Author's Response
      Oh Okay i will fix this soon! :)
  2. fromgate
    fromgate
    5/5,
    Version: 0.1.0
    Good job :) Next goal is to implement pathfinders :)
    1. LucGamesHD
      Author's Response
      Thx :) what do you mean ? (pathfinders ) Humans ? :D