Welcome

Welcome 0.2.3

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```
# Welcome
#
# Authorization plugin for Nukkit
# created by fromgate
# http://nukkit.ru/resources/welcome.17/
#
#
general:
# Plugin language.
# Supported: eng, rus
# Set to default to get nukkit server settings
language: default
# Enable/Disable debug messages. Don't touch this ;)
debug-mode: false
# Save (translation) into file.
save-translation: false

message:
# Enable tips messages (true) or just send message in chat (false)
allow-tips: true
# Delay between repeat the message
delay-between-repeats: 10s

password:
# Password input method:
# true - type in chat (without command)
# false - use commands (/register and /login)
type-password-in-chat: true
# Password hash algorithm. Supported values:
# MD5
# SHA1
# SHA256
# SHA512
# WHIRLPOOL
# SIMPLEAUTH - PocketMine plugin SimpleAuth's hash algorithm. Don't recommended for normal usage ;)
hash-algorithm: SHA256
# Time to wait until user login.
# If time passed - user will be kicked out from the server
wait-time: 3m
# Password validator options
validator:
force-capitals: false
force-specials: false
force-numbers: true
min-length: 6
max-length: 16

# Database configuration
database:
# Where to store you passwords
# YAML - yaml files
# DATABASE - SQLite or MySQL database provided by DBLib plugin
# SERVERAUTH - MySQL (or even SQLite) using table format of ServerAuth PocketMine plugin
# SIMPLEAUTH - MySQL (or evne SQLite) using table format of SimpleAuth PocketMine plugin
# (don't forget to use SIMPLEAUTH hash algorithm)
# REDIS - Redis database (plugin Nedis required)
provider: YAML
# Configuration of DATABASE Connection:
# DBLIB - default connection, defined in DbLib plugin
# SQLITE - custom sqlite file
# MYSQL - custom MySql configuration
connection: DBLIB
SQLite:
file-name: welcome.db
MySQL:
port: 3306
database: nukkit
username: nukkit
password: tikkun
host: localhost
# Specific configuraton of database schemas
schema:
# SIMPLEAUTH table name
simpleauth:
table-name: simpleauth_players
# SERVERAUTH table name
simpleauth:
table-name: srvauth_serverauthdata

# If database connection failed, it will be reinitilized
# Time between reinitialization attempts
reinit-on-fail-time: 30s


login:
# Store user IP, UUID and Name. Next time (during the provide time limit)
# client with same parameters will be logged in automagically
auto:
enable: true
time: 15m

attempts:
#Enable failed logins kick
kick-on-exceed: true
#Max number of attempts
max-attempts-allowed: 5

join-message:
# Enable custom join messages
enable: true
# Message that will see only player, before login
pre-login: '&eHello &6%player%&e! You must login to play here!'
# Message that will see everyone after player logged-in
after-login: '&e&6%player%&e joined the game!'

# Debuff effects for not-loged users
before-login:
# Blind effect if user is not logged-in
blind-effect: true
# Block ability to type chat messages
block-chat: true

register:
# Enable password-confirmation (/register <password> <password>)
password-confirmation: true
# Do not allow to register new players if their IP is equal
# to IP of previously played player (during the defined time)
ip-restriction:
enable: true
time: 3h

```
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