Code: /safezone create <X start> <Z start> <X end> <Z end> Creates a "safe zone" where PvP is not allowed and blocks cannot be broken except by ops. Identical to spawn-protection area. Each newly created "safe zone" is given a sequential ID number. Y axis should be ignored (all Y axis within "safe zone" protected). No need to check if new "safe zone" overlaps old ones because this would not cause problems. Code: /safezone list Lists each created "safe zone": <ID> <X start> <Z start> to <X end> <Z end> 1 253 150 to 263 160 2 1500 150 to 1600 250 Code: /safezone delete <ID #> This would be incredibly useful for server admins to have a number of warp areas where players could travel to and not immediately die due to campers. These warp areas could have a nice admin-built building. Then the player could walk outside the safe zone and build/PvP. Incredibly useful for large Survival worlds. Another example of use would be a shop area. Players could safely use shop signs without being killed by PvP.